Therearegamesthatnotonlymakeusjump,butalsomakeourheartsbeatfasterwitheverybreath.Grannyisoneofthem.
Developedasafirst-personsurvivalhorrorgame,GrannyGameputsyouinanoldhouse,wherethescary“oldlady”ishuntingyoureverysoundandmovement.Everylittledetailinthegame–fromthecreakingwoodenfloor,theslightlyopeneddoor,tothepoundingheartbeat–makesyoufeellikeyouarereallybeinghunted.You...[
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Inthevastemptinessofspace,survivaldependsnotonlyonskill,butontrust.AmongUsOnlinetransformsasimplemissionofteamworkintoamasterclassindeception,paranoia,andpsychologicalwarfare.Asacrewmateaboardadriftingspaceship,yourobjectiveseemsstraightforward:repairsystems,completeyourtasks,andensuretheship’ssafety.Yetdangerdoesn’tcomefrommeteorsormalfunctions—itcomesfromwithinyourownranks.Hidd...[
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Inaworldwheretrustistestedeverysecond,That'sNotMyNeighborputsyouintheshoesofa1955securityguard–theonlyonestandingbetweenorderandchaos.Eachshiftisapsychologicaltest,whereyoumustdistinguishrealresidentsfromcunningimpostors.Everyglance,gesture,andsmalldetailcanbeaclueoratrapthatleadsyouastray.Thegamenotonlybringsextremetensionbutalsopiquescuriosity,forcingyoutoobserve,deduc,eandstaycalmunde...[
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